Characters

Characters are required to play the game.

Users are initially assigned one character, but new characters can be acquired through the marketplace or other means.

Characters have various concepts that affect their abilities, including level, parameters, rarity, lifetime, and attributes.

Character level

Character levels range from 1 to 100. Levels can be increased using reward points. As the level rises, skill points are earned, which can be used to enhance the character parameters described next.

Skill points gained with level increases

Skill points gained vary by level range as follows.

  • Levels 1-25

  • Levels 26-40

  • Levels 41-55

  • Levels 56-70

  • Levels 71-85

  • Levels 86-100

Character parameters

The four main parameters that can be increased using skill points and affect gameplay are as follows.

Parameters
Details / Impact

Power

Affects maximum shot distance

Club control

Changes the speed of the shot gauge

Stamina

Stamina decreases with each shot and recovers over time. When stamina decreases, the character's overall abilities decline.

Stamina recovery

Affects the character's stamina recovery rate

In addition to these four main parameters, there are two parameters that directly affect the character.

  • Rarity

  • Lifetime

Rarity

There are six rarity levels for characters, and the rarity determines the base stats and maximum level.

Rarity
Maximum level

Common

25

Uncommon

40

Rare

55

Epic

70

Legendary

85

Supreme

100

Lifetime

The period during which you can use the character is lifetime. This concept is designed to reduce the possibility that only those who have been playing from the beginning will continue to win, allowing more players to enjoy the game.

The timing for acquiring traits and the maximum capacity of stats are determined by the character's lifetime.

The lifetime is divided into the following stages.

Stage
Features

1

Acquisition of the first trait and maximum power is achieved

2

Additional traits are acquired, resulting in the most balanced maximum stats

3

Further traits are acquired, and club control reaches its maximum

The lifetime progresses with playtime, and when the lifetime ends, the character retires.

The lifetime of a retired character can be reset using a Lifetime Reset item, allowing the player to choose whether to reset to Stage 1, 2, or 3. While the stage can be reverted, already acquired traits are not lost, and no additional traits are granted upon reaching the next stage again.

*Definition of playtime: TBD

Attributes

Attributes gained by changing lifetime stages are special ones that further enhance the character's abilities. While there are both positive and negative effects, each attribute overall provides a net positive benefit.

There are 3 to 6 attribute slots, and one or two attributes are randomly acquired for each stage. Attributes are acquired at the first instance of stage change.

Attributes have their own independent rarity levels, with 7 different types, just like the character rarities. Therefore, a Common character can also acquire attributes of Supreme rarity.

Attributes can be re-randomized by purchasing a reroll.

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